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Answer by seedoubleyou

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You could set up a script that holds a static variable that keeps track of the score. Then you call some functions that add or subtract the score. // The score variable static var playerScore : int; // The amount variable to add or subtract score var newPoints : int = 10; function Start () { // Set score at ZERO to start playerScore = 0; } // ----- Call one of these functions when you destroy your enemies ----- function AddToScore () { playerScore = playerScore + newPoints; } function SubtractFromScore () { playerScore = playerScore - newPoints; }

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